Engineering News
September 20, 2004 Vol. 75, no. 4F

BioE professor Ian Holmes joined the Berkeley Engineering faculty the summer of 2004 after teaching at Oxford University for four years. While new to the faculty, Holmes is no stranger to Berkeley, having completed his post-doctorate work here in 2000. A rising star in the field of computational biology, Holmes studies the evolution of genomes by comparing the genome codes of different species.

Professor Minute with BioE professor Ian Holmes

What do you do to forget about engineering?
Playing music is one way. I have a mandolin, a violin and electric versions of both, although our apartment walls are a bit thin for me to really thrash. So I usually play acoustic. Other than that, I’ll go for a bike ride. Back in Cambridge, UK (where I’m from), bikes are purely a utilitarian means of transport because it’s all flat, so it’s nice to be in the Bay Area where mountain biking is all about fun. My guilty secret is that I also love computer games. Baldur’s Gate rocks. The best part is, I’ve got my wife hooked on it too.

What is your personal recipe for success?
I think you have to define success for yourself. There are so many different metrics and standards for us to live up to in the world, that I personally would go crazy trying to meet them all. For example, if you view university as being a unique opportunity to learn and grow, rather than a competition for grades, then you’ll have a more rewarding and successful experience.

How can a student get through your hardest class?
Focus on one topic you really enjoy and pursue it, above and beyond what is required. In real life no one sets the curriculum for you. Good math skills also help.

Why did you become a professor?
I became a professor because I love the academic freedom, the creativity of scientific research, the constant flow of ideas back and forth between yourself and students, and the feeling that you’re doing something for society. All the usual reasons, I guess. I do think it is quite remarkable that such jobs exist, where you’re basically paid to think, discuss stuff you enjoy, and play with computers all day long.

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