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Volume 3, Issue 4
May 2003


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In This Issue
A Shot at a New Drug-Delivery System

Ambient Displays That Don't Distract

Fresh Water

Catching the Quantum Bus

Berkeley Engineers: Earl Randall Parker

Dean's Digest

Your Turn

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Lab Notes, Research from the College of Engineering


Ambient Displays That Don't Distract
by David Pescovitz

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NASDAQ Peripheral Display

A screenshot from the NASDAQ peripheral display that projects stock quotes on a wall in Soda Hall, home to the Department of Electrical Engineering and Computer Sciences.
Courtesy the researchers

The science-fiction vision of ubiquitous computing is becoming a reality. Tiny sensors, embedded computers, and wireless networks are transforming our world into a vast and rich database that can be accessed from myriad digital devices. The problem is that, no matter how many computers surround us, we each only have one set of eyes and ears to deal with the data they display.

"As computers move off the desktop, they no longer can be the focus of our attention," says professor Jennifer Mankoff of the Department of Electrical Engineering and Computer Sciences and the Center for Information Technology Research in the Interest of Society (CITRIS).

That's the motivation behind peripheral displays — from LEDs that represent bus timetables to a floor lamp that slowly dims as dusk nears — that output valuable information on "the periphery of a user's attention."

To facilitate the creation of novel peripheral displays, Mankoff's group built the Peripheral Display Toolkit, a software framework for programming the devices. Drawing from cognitive science, Mankoff, professor Anind K. Dey — who is also a research scientist at the Intel Research at Berkeley Laboratory — and students Tara Matthews, Tye Rattenbury, and Scott Carter encapsulated in the toolkit the subtle yet essential components to build a display that requires minimal attention most of the time, but notifies the user when important data arrives.

wasterwater stabilization pond

Jennifer Mankoff with her dog Demi, who was intended to become a companion for the disabled but ended up as Mankoff's pet instead.
Bonnie Powell photo

As a case study, the researchers designed a bus LED display with rows of bulbs that switch on in sequence as buses on various lines move closer to specified stops. When a bus is six minutes away, the LEDs flash to grab the user's attention. Another display, a variation of a stock and news ticker, employs multicolor flashing text to alert the user. For instance, the word "Iraq" in a headline or a dramatic change in the price of Intel's stock causes the scrolling text to flash between red and black.

Once the peripheral displays are built, though, they still must go through their paces. For example, the information the display provides must be "just enough" to be useful and relevant. Furthermore, the display should call attention to itself only when the data demand it, not because the device clashes with its intended environment.

These kinds of rules, or heuristics, for evaluating peripheral display design were the basis for a paper Mankoff and Dey — with students Gary Hsieh, Julie Kients, Scott Lederer, and Morgan Ames — presented at a recent conference on human-computer interaction.

Ripples Peripheral Audio Display prototype

In this screen from the Ripples Peripheral Audio Display prototype, a voice is seen coming from the vicinity of a desk on the right side of the room. The size and color of the rings represent volume.
Courtesy the researchers

"Ubiquitous computing means there are many different kinds of inputs and outputs that aren't necessarily task-oriented like our desktop activities," Mankoff says. "Our traditional techniques for building and evaluating new devices break down, so we have to develop new assessment techniques."

The newest peripheral display ties directly to Mankoff's other main research thrust — the development of more effective assistive technology for disabled people. Designed by Mankoff, professor James A. Landay and graduate student F. Wai-ling Ho-Ching, the aim of the peripheral sound display is to provide awareness of environmental audio to deaf individuals.

"This isn't about spoken words, but rather the ambient audio that we all monitor constantly," Mankoff says. "All the time, we hear people talking even when we don't know what they're saying, phones ringing, buses outside the window."

Your Turn

What other ways can peripheral computing change our lives?

We want to hear from you...

To translate the din of daily life into something suitable for display, the researchers designed two pieces of software. The first, a spectrograph, graphically depicts the pitch and amplitude, or volume, of a sound. The second more successful Positional Ripples Display provides a visual representation of a sound's amplitude and spatial location. The team mapped constant sounds, such as the hum of a conversation, to a slow steady animation; while a sudden ringing phone, for instance, causes visual elements to flash all over the screen.

The results of the group's pilot and field studies were promising, Mankoff says, and more are planned for this summer. One participant, she recalls, reported that using the system was "like learning to hear again after 30 years."


Related Sites

Jen Mankoff's Home Page

IO Projects in the Group for User Interface Research

Anind Dey's Home Page

Center for Information Technology Research in the Interest of Society (CITRIS)


Lab Notes is published online by the Public Affairs Office of the UC Berkeley College of Engineering. The Lab Notes mission is to illuminate groundbreaking research underway today at the College of Engineering that will dramatically change our lives tomorrow.

Editor, Director of Public Affairs: Teresa Moore
Writer, Researcher: David Pescovitz
Designer: Robyn Altman

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© 2003 UC Regents. Updated 5/1/03.